![]() From the top-down view to the types of monsters, to the gameplay loop (capture, train, repeat). Right off the bat, this game gave me serious Pokemon vibes. The dynamic difficulty will see the world around you get more challenging as you progress, as even defeated trainers come back stronger than before and ready to battle again!.Uncover secrets, stumble upon side-quests, and encounter a raft of eccentric characters.From arid deserts to freezing tundra, navigate challenging environments, and manage their effects on your Nexomon.Step up and take on would-be challengers and dangerous foes in beautifully animated turn-based battles.Tyrant Nexomon roam free and the Tamer’s Guild is stretched to the limit, can you change the tide of the battle?.Trap and tame 381 Nexomon from nine elemental types, with powerful evolutions.Leave the orphanage you grew up in, choose your first Nexomon, and start your life as a tamer.Join the Tamer’s Guild and begin an epic journey to restore balance before all hope is lost… if you changed a couple texts and replaced the monsters designs with pokemon design would look like a direct copy.The world is on the brink of extinction as mighty Tyrant Nexomon fight for dominion over humans and monsters. You wouldnt confuse a KIA for a Mercedes or a Volvo for Ferari as for starters it isnt just the shell and name that is different but the interior has a different focus and they each focus on certain groups of customers to appeal to. the current game is similar to a traced piece of art. The only one I like is the material thing, but that means killing monsters(instead of making them faint which I am pretty sure makes the game 16+ only, instead of a game for 7+ or something which is better) when you are unable to refute what others say you try to twist facts and nitpick ? for starters did i not make clear those where random examples ?.Īnyways kiddo's my fact remains unless you take a moment to read and respond in a mature manner. Throwing rocks or "something" ye keep going, what is it? You want to do human vs monster fights by throwin rocks? Nemesis system? You just explained how it works, that simply means I have to do the opposite each fight to trick the AI.Which would be more of a pain(I rather have my own team instead of fixing it for every "nemesis" fight) ![]() ![]() Yes, lets starve my minions if i dont feed them, what will happen then? Do they die? ![]() Random ideas but fact is this game so far i can see at least isnt much more than an offline copy of old pokemon games with new art & text :/ Oh yeah.Fishing and cooking is what i WANT(no) Nemesis system where choices you make and those you beat result in what they will use next time you meet them Trainer professions like cook or fisherman The monsters require food and thus the trainer needs to stock enough food The player is able to throw rocks or something if its not in a battle against other trainersīeating certain monsters grants you materials that once enough can be used to either trade or craft certain required items to evolve or such. had the game instead introduced something new like lets give a theoretical example. monsters evolve upon certain level thresholds you earn currency by beating other trainersĤ. monsters spawn if you walk in the grassģ. you start in a town and are given a starter monsterĢ.
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